Thinking through the game
It's so interesting to play with pre-school children. Kids are always sincere and trustful. And let not all considerate, and many difficult to adhere to the rules, games occupy an important place in the life of each child.
Play important often and much! Versatile games stimulate and develop. They help to model situations and live "adult" circumstances. Some games stimulate independence, others activate thinking, and others are aimed at developing logic. It is in the game that the children are for the most part trained.
The development of thinking through the game is easy given when using the right accessories. Luxurious wooden and plastic designers, with fairly large details, designed for the age of the child.
Now the variety of products in this segment is amazing. There are designers with magnets, with small details, with convenient connecting elements, with details of geometric shape, with unusual grooves for connection. With such wonderful details you can collect, build, invent characters and model buildings and cities. For example:
- combine fragments by colors;
- correlate details by size;
- build in height and in width;
- making houses for small toys;
- collect specific objects (house, garage, car, tower);
- make a bridge for cars or for trains;
- guess what the design looks like.
Excellent thinking develops stories. By the way, games with a designer can be combined with inventing a story. If you take a character from toys and place it in a built-up house (town), you can begin to guess what his life is. To make it easier for a child, ask him different questions, for example:
- What is the name of the hero?
- Where does he live?
- Who are friends with?
- Does he/she have any siblings?
- What likes to eat?
- Where does he go with friends?
- What is his house?
- Where does he sleep?
The baby's answers will help you to orient yourself...., Questions,. Some children like to make fictional characters. For example, robots or cartoon characters. From the tiny details of popular designers, such as Lego, you can make a wonderful crafts, ranging from cars to transformers and ending with multi-level aircraft. If the child is still small (up to three years old), do not give it to the designers with too little detail.
The difficulty level of any game should be varied according to the age and skills of the baby. If the child is difficult, immediately change the rules and suggest something else. Too complex tasks cause rejection. Even if the baby is not bored, it becomes simply uninteresting and next time he does not agree to play with pleasure.
The essence of any skill gained in the game is that it is acquired passively. The main result of any game should be fun! Only through the positive and smiling crumbs can you achieve some results.